Problems with: ATI, LogitechMX 500, TS2, WineX/Steam/CS 1.5

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Problems with: ATI, LogitechMX 500, TS2, WineX/Steam/CS 1.5

Postby Phreneticus » Wed Apr 14, 2004 8:41 am

Hello,

this is my first post and I have many questions. First of all, I've been a silent reader on this board for a while and manny threads helped me to solve my Linux problems, but now I've come to a point were I can't solve them thats why I registered here (thx@ Void for the fast help with my registration Issue). I hope that I also can help the community somehow in the future.

Update

My first problem is that 3D doesn't work for my Ati card, I've installed the newest Drivers and edited the XF68Config, I've also edited the /etc/modules.conf like sugessted in another thread her in this board:
Code: Select all
options agpgart agp_try_unsupported=1


Here my XF68Config (Fedora Core1):
Code: Select all
Section "Device"
    Identifier  "[b]Videocard0[/b]"
    Driver      "radeon"
    VendorName  "Videocard vendor"
    BoardName   "ATI Radeon 9700"
EndSection

Section "Device"
    Identifier                          "[b]ATI Graphics Adapter[/b]"
    Driver                              "fglrx"
    Option "no_accel"                   "no"
    Option "no_dri"                     "no"
    Option "mtrr"                       "off"
    ....
    Option "KernelModuleParm"           "agplock=0"
    BusID "PCI:1:0:0"    # vendor=1002, device=4e46
    Screen 0
EndSection

Section "Screen"
    Identifier "Screen0"
    Device     "[b]Videocard0[/b]"
    Monitor    "Monitor0"
    DefaultDepth     24
EndSection

I solved the ATI problem, an I must say that is was a very stupid one, look at the words wihich I made bold an you will see. :-) But there are still these other problems where you could help. :)
Last edited by Phreneticus on Thu Apr 15, 2004 4:38 am, edited 5 times in total.
Phreneticus
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Postby Phreneticus » Wed Apr 14, 2004 8:43 am

Update

I could solve the MX 500 Problem by myself.

Since I want to use my system also for gaming, i want to talk to my gaming buddys with teamspeak 2, I've installed it succesfully but when I start no one can here me and I can't here no one, even the System sounds of ts2 don't work. I unmuted my micro but this did'nt help. Gnome system sounds, mplayer and xmms work just fine. Maybe someone knows about this problem.

Steam now works but, the problem with the checkboxes is still there, also I still cannot move the windows. Half Life Installation doesn't want to start . I also, can only use my Windows Fake drive and not my CDroms for installing games, or my LinWin Partition (a fat32 partition for Windows and Linux).

Additonal Info
Code: Select all
fixme:cdrom:CDROM_GetIdeInterface CD-ROM device with major ID 11 not supported
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (German keyboard layout without dead keys) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.
fixme:winsock:WS_bind Setting WS_SO_REUSEADDR on socket before we binding it
fixme:shdocvw:VOBJ_SetAdvise (0xbf4ff980)->(...): stub
fixme:shdocvw:WBPSI_InitNew (0xbf4ff9a8)->(...): stub
fixme:shdocvw:WBOIPO_SetObjectRects (0xbf4ff98c)->(...): stub
fixme:shdocvw:WBOOBJ_DoVerb (0xbf4ff988)->(...): stub
fixme:shdocvw:WBOOBJ_DoVerb stub for OLEIVERB_INPLACEACTIVATE
fixme:shdocvw:WBOIPO_GetWindow (0xbf4ff98c)->(...): stub
fixme:shdocvw:WBOOBJ_SetClientSite (0xbf4ff988)->(...): stub
fixme:shdocvw:WBCPC_FindConnectionPoint (0xbf4ff99c)->({34a715a0-6587-11d0-924a-0020afc7ac4d}, (nil)): semi-stub
fixme:shdocvw:WBCP_QueryInterface Returning an invalid interface to satisfy something!
fixme:shdocvw:WBCP_Advise (0xbf4ff9b8)->(...): stub
fixme:shdocvw:WB2_put_MenuBar (0xbf4ff97c)->(...): stub
fixme:shdocvw:WB2_put_AddressBar (0xbf4ff97c)->(...): stub
fixme:shdocvw:WB2_put_StatusBar (0xbf4ff97c)->(...): stub
fixme:shdocvw:WB2_put_ToolBar (0xbf4ff97c)->(...): stub
fixme:shdocvw:WB2_put_RegisterAsBrowser (0xbf4ff97c)->(...): stub
fixme:shdocvw:WB2_put_RegisterAsDropTarget (0xbf4ff97c)->(...): stub
fixme:shdocvw:WB2_put_Silent (0xbf4ff97c)->(...): stub
fixme:shdocvw:WB2_put_Visible (0xbf4ff97c)->(...): stub
fixme:shdocvw:WBOIPO_SetObjectRects (0xbf4ff98c)->(...): stub
mmtime pid=6183 tid=6195
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xbf48a7bc,00050022,3):stub
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xbf48a7bc,00050022,1):stub
fixme:dsound:DSOUND_CreateDirectSoundCaptureBuffer (0x6a2164,0xb46d70ac): ignoring lpcDSCBufferDesc
fixme:dsound:IDirectSoundCaptureBufferImpl_GetCaps (0xbf48b978)->(0x6a2140): stub
fixme:dsound:IDirectSoundCaptureBufferImpl_QueryInterface (0xbf48b978)->({b0210783-89cd-11d0-af08-00a0c925cd16},0x6a2134): stub
err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found
err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found
err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found
err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found
fixme:winsock:WS_bind Setting WS_SO_REUSEADDR on socket before we binding it
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xbf48a7bc,00050022,1):stub
fixme:shdocvw:WBOIPO_InPlaceDeactivate (0xb466f0e0)->(...): stub
fixme:shdocvw:WBOIPO_UIDeactivate (0xb466f0e0)->(...): stub
fixme:shdocvw:WBCP_Unadvise (0xb466f10c)->(1)
fixme:shdocvw:WBCP_Unadvise (0xb466f10c)->(0)
fixme:shdocvw:WBOOBJ_Close (0xb466f0dc)->(...): stub
fixme:shdocvw:WBOOBJ_SetClientSite (0xb466f0dc)->(...): stub
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xbf48a7bc,00050022,1):stub
err:win:WIN_FindWndPtr window 1002a belongs to other process
err:win:WIN_FindWndPtr window 1002a belongs to other process
fixme:xrender:X11DRV_XRender_Finalize Free cached glyphsets


My Fstab:
Code: Select all
LABEL=/                 /                       ext3    defaults        1 1
LABEL=/boot             /boot                   ext3    defaults        1 2
none                    /dev/pts                devpts  gid=5,mode=620  0 0
none                    /proc                   proc    defaults        0 0
none                    /dev/shm                tmpfs   defaults        0 0
/dev/hda9               swap                    swap    defaults        0 0
/dev/cdrom              /mnt/cdrom              udf,iso9660 noauto,owner,kudzu,ro 0 0
/dev/sda1               /mnt/flash              auto    noauto,owner,kudzu 0 0
/dev/hda7               /mnt/winlin             vfat rw,umask=0000,uid=500,gid=500 0 0
/dev/cdrom1             /mnt/cdrom1             udf,iso9660 noauto,owner,kudzu,ro 0 0



Here is my config:
Code: Select all
WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config

;; If you think it is nescessary to show others your complete config for a
;; bug report, filter out empty lines and comments with
;; grep -v "^;" ~/.wine/config | grep '.'
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx"       (Unix path for drive root)
;; "Type"="xxx"       (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx"      (drive label, at most 11 characters)
;; "Serial"="xxx"     (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
;;   This is the FS Wine is supposed to emulate on a certain
;;   directory structure.
;;   Recommended:
;;   - "win95" for ext2fs, VFAT and FAT32
;;   - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;;   DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;
[Drive C]
"Path" = "/home/phreneticus/winec"
"Type" = "hd"
"Label" = "Dos Drive"
"Filesystem" = "win95"
 
[Drive D]
"Path" = "/mnt/winlin/"
"Type" = "hd"
"Label" = "My Home"
"Filesystem" = "win95"
"Device" = "/dev/hda"
 
[Drive E]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "tmp"
"Filesystem" = "win95"
 
[Drive G]
"Path" = "/"
"Type" = "hd"
"Label" = "root"
"Filesystem" = "win95"

[Drive G]
"Path" = "/mnt/cdrom"
"Type" = "cdrom"
"Label" = "CD-Rom"
"Filesystem" = "win95"
"Device" = "/dev/hdb"
                                                                                                                                                             
[Drive D]
"Path" = "/mnt/cdrom1"
"Type" = "cdrom"
"Label" = "CD-Rom1"
"Filesystem" = "win95"
"Device" = "/dev/scd0"


[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system32\\"
"Temp" = "e:\\"
"Path" = "c:\\windows\\;c:\\windows\\system32\\"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;"ShowDirSymlinks" = "1"
; Note: The WINESHELLLINK Environment variable will override this setting.
;       (which is set in the winex startup script)
"ShellLinker" = "/usr/lib/transgaming/winex/bin/wineshelllink"
; Note: The WINEBROWSER Environment variable will override this setting.
;       you may format the string by placing a %s where you want
;       the URL to go, if its left off then the URL will be appended to the end.
; This option is used by the winelib app 'winebrowserlink'
"Browser" = "/usr/bin/firefox %s"

# <wineconf>

[Version]
; This doesn't work in WineX, but its here for WineHQ compatability.
; can be (win95, win98, winme, nt351, nt40, win2k, winxp, win20, win30, win31)
"Windows" = "win98"
; dos version
;"DOS" = "6.22"

[DllDefaults]
"DefaultLoadOrder" = "native, builtin, so"

[DllOverrides]
"commdlg"      = "builtin, native"
"comdlg32"     = "builtin, native"
"ver"          = "builtin, native"
"version"      = "builtin, native"
"shell"        = "builtin, native"
"shell32"      = "builtin, native"
"shfolder"     = "builtin, native"
"shlwapi"      = "builtin, native"
"shdocvw"      = "builtin, native"
"lzexpand"     = "builtin, native"
"lz32"         = "builtin, native"
"comctl32"     = "builtin, native"
"commctrl"     = "builtin, native"
"advapi32"     = "builtin, native"
"crtdll"       = "builtin, native"
"mpr"          = "builtin, native"
"winspool.drv" = "builtin, native"
"d3d8"         = "builtin, native"
"d3drm"        = "builtin, native"
"ddraw"        = "builtin, native"
"dinput"       = "builtin, native"
"dinput8"      = "builtin, native"
"dmusic"       = "builtin, native"
"dsound"       = "builtin, native"
"opengl32"     = "builtin, native"
"msvcrt"       = "native, builtin"
"rpcrt4"       = "native, builtin"
"msvideo"      = "builtin, native"
"msvfw32"      = "builtin, native"
"mcicda.drv"   = "builtin, native"
"mciseq.drv"   = "builtin, native"
"mciwave.drv"  = "builtin, native"
"mciavi.drv"   = "native, builtin"
"mcianim.drv"  = "native, builtin"
"msacm.drv"    = "builtin, native"
"msacm"        = "builtin, native"
"msacm32"      = "builtin, native"
"midimap.drv"  = "builtin, native" 

[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Number of colors to copy from the default palette
"CopyDefaultColors" = "0"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "800x600"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "N"
; Use XShm extension if present
"UseXShm" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "Y"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
; Use this to make your X server execute all commands
; sequentially rather than buffering commands. Will make
; everything really SLOW but can be nice for debugging.
;; "Synchronous" = "Y"


[fonts]
;Read documentation/fonts before adding aliases
"Resolution" = "96"
"Default" = "-adobe-times-"

[FontPatterns]
"Pattern0" = "-adobe-times*"
"Pattern1" = "-adobe-helvetica*"
"Pattern2" = "-adobe-courier*"
"Pattern3" = "-misc-fixed*"
                             
[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"

[parallelports]
"Lpt1" = "/dev/lp0"

[spooler]
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"

[ports]
;"read" = "0x779,0x379,0x280-0x2a0"
; "write" = "0x779,0x379,0x280-0x2a0"

[spy]
"Exclude" = "WM_SIZE;WM_TIMER;"

[registry]
;These are all booleans.  Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "n"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "n"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"

[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
"WineLook" = "Win98"

[Console]
"Drivers" = "xterm"
;"Drivers" = "tty"
"XtermProg" = "konsole"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"

[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"

; List of all directories directly contain .AFM files
[afmdirs]
;"1" = "/usr/share/ghostscript/fonts"
;"2" = "/usr/share/a2ps/afm"
;"3" = "/usr/share/enscript"
;"4" = "/usr/X11R6/lib/X11/fonts/Type1"

[WinMM]
"Drivers" = "wineoss.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[wineoss]
"UseMMap" = "Y"
"FullDuplex" = "N"

;; sample AppDefaults entries
;[AppDefaults\\iexplore.exe\\DllOverrides]
;"shlwapi" = "native"
;"rpcrt4" = "native"
;"ole32" = "native"
;"shdocvw" = "native"
;"wininet" = "native"
;"shfolder" = "native"
;"shell32" = "native"
;"shell" = "native"
;"comctl32" = "native"
;
;[AppDefaults\\setup.exe\\x11drv]
;"Desktop" = "800x600"

# </wineconf>

I apologize for my bad english and thank you alld in advance.
Last edited by Phreneticus on Thu Apr 15, 2004 4:47 am, edited 4 times in total.
Phreneticus
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Location: Germany

Re: Problems with: ATI, LogitechMX 500, TS2, WineX/Steam/CS

Postby Void Main » Wed Apr 14, 2004 8:59 pm

Phreneticus wrote:My first problem is that 3D doesn't work for my Ati card, I've installed the newest Drivers and edited the XF68Config, I've also edited the /etc/modules.conf like sugessted in another thread her in this board:
Code: Select all
options agpgart agp_try_unsupported=1



It will be a miracle if I am able to help you as I don't have a single machine with an ATI card in it. I hope someone else on here can help you out. What model is your ATI card? I am sure you've been through this but just in case you haven't:

http://mirror.ati.com/support/faq/linux.html

EDIT: Never mind about the card model question as it would appear that you have a Radeon 9700 if your XF86Config comment is correct.

Can I also assume that you are using the ATI proprietary driver? Which version?

EDIT2: I found what looks to be a very nice and detailed HOWTO for the 9700 and Linux and states you should have 3D support when finished. It isn't a Fedora specific article but it looks like it should be helpful:

http://www.alexandern.com/servlet/cmd?c ... .essayid=6
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Postby Phreneticus » Thu Apr 15, 2004 4:43 am

I updated my first posts, cause some things I could solve by now, thx for your help.
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