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MD(4)                                                                                                                      MD(4)



NAME
       md - Multiple Device driver aka Linux Software RAID

SYNOPSIS
       /dev/mdn
       /dev/md/n
       /dev/md/name

DESCRIPTION
       The  md  driver provides virtual devices that are created from one or more independent underlying devices.  This array of
       devices often contains redundancy and the devices are often disk drives, hence the acronym RAID which stands for a Redun-
       dant Array of Independent Disks.

       md  supports  RAID  levels  1 (mirroring), 4 (striped array with parity device), 5 (striped array with distributed parity
       information), 6 (striped array with distributed dual redundancy information), and 10 (striped  and  mirrored).   If  some
       number  of  underlying devices fails while using one of these levels, the array will continue to function; this number is
       one for RAID levels 4 and 5, two for RAID level 6, and all but one (N-1) for RAID level 1, and dependent on configuration
       for level 10.

       md  also  supports  a number of pseudo RAID (non-redundant) configurations including RAID0 (striped array), LINEAR (cate-
       nated array), MULTIPATH (a set of different interfaces to the same device), and FAULTY (a layer over a single device into
       which errors can be injected).


   MD METADATA
       Each  device  in  an  array may have some metadata stored in the device.  This metadata is sometimes called a superblock.
       The metadata records information about the structure and state of the array.  This allows the array to  be  reliably  re-
       assembled after a shutdown.

       From  Linux  kernel  version  2.6.10, md provides support for two different formats of metadata, and other formats can be
       added.  Prior to this release, only one format is supported.

       The common format -- known as version 0.90 -- has a superblock that is 4K long and is written into a  64K  aligned  block
       that  starts  at least 64K and less than 128K from the end of the device (i.e. to get the address of the superblock round
       the size of the device down to a multiple of 64K and then subtract 64K).  The available size of each device is the amount
       of  space  before  the super block, so between 64K and 128K is lost when a device in incorporated into an MD array.  This
       superblock stores multi-byte fields in a processor-dependent manner, so arrays cannot easily be moved  between  computers
       with different processors.

       The  new  format  --  known as version 1 -- has a superblock that is normally 1K long, but can be longer.  It is normally
       stored between 8K and 12K from the end of the device, on a 4K boundary, though variations can be stored at the  start  of
       the device (version 1.1) or 4K from the start of the device (version 1.2).  This metadata format stores multibyte data in
       a processor-independent format and supports up to hundreds of component devices (version 0.90 only supports 28).

       The metadata contains, among other things:

       LEVEL  The manner in which the devices are arranged into the array (linear, raid0, raid1, raid4,  raid5,  raid10,  multi-
              path).

       UUID   a 128 bit Universally Unique Identifier that identifies the array that contains this device.


       When a version 0.90 array is being reshaped (e.g. adding extra devices to a RAID5), the version number is temporarily set
       to 0.91.  This ensures that if the reshape process is stopped in the middle (e.g. by a  system  crash)  and  the  machine
       boots  into an older kernel that does not support reshaping, then the array will not be assembled (which would cause data
       corruption) but will be left untouched until a kernel that can complete the reshape processes is used.


   ARRAYS WITHOUT METADATA
       While it is usually best to create arrays with superblocks so that they can be assembled reliably, there are some circum-
       stances when an array without superblocks is preferred.  These include:

       LEGACY ARRAYS
              Early versions of the md driver only supported Linear and Raid0 configurations and did not use a superblock (which
              is less critical with these configurations).  While such arrays should be rebuilt with superblocks if possible, md
              continues to support them.

       FAULTY Being  a largely transparent layer over a different device, the FAULTY personality doesn't gain anything from hav-
              ing a superblock.

       MULTIPATH
              It is often possible to detect devices which are different paths to the same storage directly rather than having a
              distinctive  superblock written to the device and searched for on all paths.  In this case, a MULTIPATH array with
              no superblock makes sense.

       RAID1  In some configurations it might be desired to create a raid1 configuration that does not use a superblock, and  to
              maintain the state of the array elsewhere.  While not encouraged for general us, it does have special-purpose uses
              and is supported.


   ARRAYS WITH EXTERNAL METADATA
       From release 2.6.28, the md driver supports arrays with externally managed metadata.  That is, the metadata is  not  man-
       aged  by the kernel by rather by a user-space program which is external to the kernel.  This allows support for a variety
       of metadata formats without cluttering the kernel with lots of details.

       md is able to communicate with the user-space program through various sysfs attributes so that it  can  make  appropriate
       changes  to  the  metadata  -  for  example  to make a device as faulty.  When necessary, md will wait for the program to
       acknowledge the event by writing to a sysfs attribute.  The manual page for mdmon(8)  contains  more  detail  about  this
       interaction.


   CONTAINERS
       Many  metadata formats use a single block of metadata to describe a number of different arrays which all use the same set
       of devices.  In this case it is helpful for the kernel to know about the full set of devices as a  whole.   This  set  is
       known  to md as a container.  A container is an md array with externally managed metadata and with device offset and size
       so that it just covers the metadata part of the devices.  The remainder of each device is available  to  be  incorporated
       into various arrays.


   LINEAR
       A linear array simply catenates the available space on each drive to form one large virtual drive.

       One advantage of this arrangement over the more common RAID0 arrangement is that the array may be reconfigured at a later
       time with an extra drive, so the array is made bigger without disturbing the data that is on the array.  This can even be
       done on a live array.

       If a chunksize is given with a LINEAR array, the usable space on each device is rounded down to a multiple of this chunk-
       size.


   RAID0
       A RAID0 array (which has zero redundancy) is also known as a striped array.  A RAID0 array is configured at creation with
       a Chunk Size which must be a power of two (prior to Linux 2.6.31), and at least 4 kibibytes.

       The  RAID0 driver assigns the first chunk of the array to the first device, the second chunk to the second device, and so
       on until all drives have been assigned one chunk.  This collection of chunks forms a stripe.  Further chunks are gathered
       into stripes in the same way, and are assigned to the remaining space in the drives.

       If  devices  in  the  array are not all the same size, then once the smallest device has been exhausted, the RAID0 driver
       starts collecting chunks into smaller stripes that only span the drives which still have remaining space.



   RAID1
       A RAID1 array is also known as a mirrored set (though mirrors tend to provide reflected images, which RAID1 does not)  or
       a plex.

       Once  initialised,  each  device  in a RAID1 array contains exactly the same data.  Changes are written to all devices in
       parallel.  Data is read from any one device.  The driver attempts to distribute read requests across all devices to  max-
       imise performance.

       All  devices  in  a RAID1 array should be the same size.  If they are not, then only the amount of space available on the
       smallest device is used (any extra space on other devices is wasted).

       Note that the read balancing done by the driver does not make the RAID1 performance profile be the same as for  RAID0;  a
       single stream of sequential input will not be accelerated (e.g. a single dd), but multiple sequential streams or a random
       workload will use more than one spindle. In theory, having an N-disk RAID1 will allow N sequential threads to  read  from
       all disks.

       Individual  devices  in a RAID1 can be marked as "write-mostly".  This drives are excluded from the normal read balancing
       and will only be read from when there is no other option.  This can be useful for devices connected over a slow link.


   RAID4
       A RAID4 array is like a RAID0 array with an extra device for storing parity. This  device  is  the  last  of  the  active
       devices  in the array. Unlike RAID0, RAID4 also requires that all stripes span all drives, so extra space on devices that
       are larger than the smallest is wasted.

       When any block in a RAID4 array is modified, the parity block for that stripe (i.e. the block in the parity device at the
       same  device  offset  as the stripe) is also modified so that the parity block always contains the "parity" for the whole
       stripe.  I.e. its content is equivalent to the result of performing an exclusive-or operation between all the data blocks
       in the stripe.

       This allows the array to continue to function if one device fails.  The data that was on that device can be calculated as
       needed from the parity block and the other data blocks.


   RAID5
       RAID5 is very similar to RAID4.  The difference is that the parity blocks for each stripe, instead of being on  a  single
       device,  are  distributed  across all devices.  This allows more parallelism when writing, as two different block updates
       will quite possibly affect parity blocks on different devices so there is less contention.

       This also allows more parallelism when reading, as read requests are distributed  over  all  the  devices  in  the  array
       instead of all but one.


   RAID6
       RAID6  is  similar  to RAID5, but can handle the loss of any two devices without data loss.  Accordingly, it requires N+2
       drives to store N drives worth of data.

       The performance for RAID6 is slightly lower but comparable to RAID5 in normal mode and single disk failure mode.   It  is
       very slow in dual disk failure mode, however.


   RAID10
       RAID10  provides a combination of RAID1 and RAID0, and is sometimes known as RAID1+0.  Every datablock is duplicated some
       number of times, and the resulting collection of datablocks are distributed over multiple drives.

       When configuring a RAID10 array, it is necessary to specify the number of replicas of each data block that  are  required
       (this  will  normally be 2) and whether the replicas should be 'near', 'offset' or 'far'.  (Note that the 'offset' layout
       is only available from 2.6.18).

       When 'near' replicas are chosen, the multiple copies of a given chunk are laid out consecutively across  the  stripes  of
       the array, so the two copies of a datablock will likely be at the same offset on two adjacent devices.

       When  'far'  replicas  are  chosen, the multiple copies of a given chunk are laid out quite distant from each other.  The
       first copy of all data blocks will be striped across the early part of all drives in RAID0 fashion,  and  then  the  next
       copy  of  all  blocks  will be striped across a later section of all drives, always ensuring that all copies of any given
       block are on different drives.

       The 'far' arrangement can give sequential read performance equal to that of a RAID0 array, but at  the  cost  of  reduced
       write performance.

       When 'offset' replicas are chosen, the multiple copies of a given chunk are laid out on consecutive drives and at consec-
       utive offsets.  Effectively each stripe is duplicated and the copies are offset by one device.   This should give similar
       read characteristics to 'far' if a suitably large chunk size is used, but without as much seeking for writes.

       It  should  be noted that the number of devices in a RAID10 array need not be a multiple of the number of replica of each
       data block; however, there must be at least as many devices as replicas.

       If, for example, an array is created with 5 devices and 2 replicas, then space equivalent to 2.5 of the devices  will  be
       available, and every block will be stored on two different devices.

       Finally, it is possible to have an array with both 'near' and 'far' copies.  If an array is configured with 2 near copies
       and 2 far copies, then there will be a total of 4 copies of each block, each on a different drive.  This is  an  artifact
       of the implementation and is unlikely to be of real value.


   MULTIPATH
       MULTIPATH is not really a RAID at all as there is only one real device in a MULTIPATH md array.  However there are multi-
       ple access points (paths) to this device, and one of these paths might fail, so there are some similarities.

       A MULTIPATH array is composed of a number of logically different devices, often fibre channel interfaces, that all  refer
       the  the  same  real  device.  If  one  of these interfaces fails (e.g. due to cable problems), the multipath driver will
       attempt to redirect requests to another interface.

       The MULTIPATH drive is not receiving any ongoing development and should be considered a legacy driver.  The device-mapper
       based multipath drivers should be preferred for new installations.


   FAULTY
       The  FAULTY  md module is provided for testing purposes.  A faulty array has exactly one component device and is normally
       assembled without a superblock, so the md array created provides direct access to  all  of  the  data  in  the  component
       device.

       The  FAULTY module may be requested to simulate faults to allow testing of other md levels or of filesystems.  Faults can
       be chosen to trigger on read requests or write requests, and can be transient (a subsequent  read/write  at  the  address
       will  probably succeed) or persistent (subsequent read/write of the same address will fail).  Further, read faults can be
       "fixable" meaning that they persist until a write request at the same address.

       Fault types can be requested with a period.  In this case, the fault will recur repeatedly  after  the  given  number  of
       requests of the relevant type.  For example if persistent read faults have a period of 100, then every 100th read request
       would generate a fault, and the faulty sector would be recorded so that subsequent reads on that sector would also fail.

       There is a limit to the number of faulty sectors that are remembered.  Faults generated after this limit is exhausted are
       treated as transient.

       The list of faulty sectors can be flushed, and the active list of failure modes can be cleared.


   UNCLEAN SHUTDOWN
       When  changes are made to a RAID1, RAID4, RAID5, RAID6, or RAID10 array there is a possibility of inconsistency for short
       periods of time as each update requires at least two block to be written to different devices, and these writes  probably
       won't  happen  at  exactly the same time.  Thus if a system with one of these arrays is shutdown in the middle of a write
       operation (e.g. due to power failure), the array may not be consistent.

       To handle this situation, the md driver marks an array as "dirty" before writing any data to it, and marks it as  "clean"
       when  the array is being disabled, e.g. at shutdown.  If the md driver finds an array to be dirty at startup, it proceeds
       to correct any possibly inconsistency.  For RAID1, this involves copying the contents of the first drive onto  all  other
       drives.   For RAID4, RAID5 and RAID6 this involves recalculating the parity for each stripe and making sure that the par-
       ity block has the correct data.  For RAID10 it involves copying one of the replicas of each block onto  all  the  others.
       This process, known as "resynchronising" or "resync" is performed in the background.  The array can still be used, though
       possibly with reduced performance.

       If a RAID4, RAID5 or RAID6 array is degraded (missing at least one drive, two for RAID6) when it is  restarted  after  an
       unclean shutdown, it cannot recalculate parity, and so it is possible that data might be undetectably corrupted.  The 2.4
       md driver does not alert the operator to this condition.  The 2.6 md driver will fail to start an array in this condition
       without manual intervention, though this behaviour can be overridden by a kernel parameter.


   RECOVERY
       If  the md driver detects a write error on a device in a RAID1, RAID4, RAID5, RAID6, or RAID10 array, it immediately dis-
       ables that device (marking it as faulty) and continues operation on the remaining devices.  If there  are  spare  drives,
       the  driver will start recreating on one of the spare drives the data which was on that failed drive, either by copying a
       working drive in a RAID1 configuration, or by doing calculations with the parity block on RAID4, RAID5 or  RAID6,  or  by
       finding and copying originals for RAID10.

       In  kernels  prior to about 2.6.15, a read error would cause the same effect as a write error.  In later kernels, a read-
       error will instead cause md to attempt a recovery by overwriting the bad block. i.e. it will find the correct  data  from
       elsewhere,  write  it over the block that failed, and then try to read it back again.  If either the write or the re-read
       fail, md will treat the error the same way that a write error is treated, and will fail the whole device.

       While this recovery process is happening, the md driver will monitor accesses to the array and will slow down the rate of
       recovery  if  other activity is happening, so that normal access to the array will not be unduly affected.  When no other
       activity is happening, the recovery process proceeds at full speed.  The actual speed targets for the two different situ-
       ations can be controlled by the speed_limit_min and speed_limit_max control files mentioned below.


   SCRUBBING AND MISMATCHES
       As  storage  devices  can develop bad blocks at any time it is valuable to regularly read all blocks on all devices in an
       array so as to catch such bad blocks early.  This process is called scrubbing.

       md arrays can be scrubbed by writing either check or repair to the file md/sync_action in the  sysfs  directory  for  the
       device.

       Requesting a scrub will cause md to read every block on every device in the array, and check that the data is consistent.
       For RAID1 and RAID10, this means checking that the copies are identical.  For RAID4, RAID5,  RAID6  this  means  checking
       that the parity block is (or blocks are) correct.

       If  a  read  error  is  detected during this process, the normal read-error handling causes correct data to be found from
       other devices and to be written back to the faulty device.  In many case this will effectively fix the bad block.

       If all blocks read successfully but are found to not be consistent, then this is regarded as a mismatch.

       If check was used, then no action is taken to handle the mismatch, it is simply recorded.  If repair  was  used,  then  a
       mismatch  will  be  repaired  in the same way that resync repairs arrays.  For RAID5/RAID6 new parity blocks are written.
       For RAID1/RAID10, all but one block are overwritten with the content of that one block.

       A count of mismatches is recorded in the sysfs file md/mismatch_cnt.  This is set to zero when  a  scrub  starts  and  is
       incremented  whenever  a sector is found that is a mismatch.  md normally works in units much larger than a single sector
       and when it finds a mismatch, it does not determin exactly how many actual sectors were affected but simply adds the num-
       ber of sectors in the IO unit that was used.  So a value of 128 could simply mean that a single 64KB check found an error
       (128 x 512bytes = 64KB).

       If an array is created by mdadm with --assume-clean then a subsequent check could be expected to find some mismatches.

       On a truly clean RAID5 or RAID6 array, any mismatches should indicate a hardware problem at some level - software  issues
       should never cause such a mismatch.

       However  on RAID1 and RAID10 it is possible for software issues to cause a mismatch to be reported.  This does not neces-
       sarily mean that the data on the array is corrupted.  It could simply be that the system does not care what is stored  on
       that part of the array - it is unused space.

       The  most likely cause for an unexpected mismatch on RAID1 or RAID10 occurs if a swap partition or swap file is stored on
       the array.

       When the swap subsystem wants to write a page of memory out, it flags the page as  'clean'  in  the  memory  manager  and
       requests  the  swap  device to write it out.  It is quite possible that the memory will be changed while the write-out is
       happening.  In that case the 'clean' flag will be found to be clear when the write completes and so  the  swap  subsystem
       will simply forget that the swapout had been attempted, and will possibly choose a different page to write out.

       If  the  swap  device was on RAID1 (or RAID10), then the data is sent from memory to a device twice (or more depending on
       the number of devices in the array).  Thus it is possible that the memory gets changed between the times it is  sent,  so
       different data can be written to the different devices in the array.  This will be detected by check as a mismatch.  How-
       ever it does not reflect any corruption as the block where this mismatch occurs is being treated by the  swap  system  as
       being empty, and the data will never be read from that block.

       It is conceivable for a similar situation to occur on non-swap files, though it is less likely.

       Thus  the  mismatch_cnt value can not be interpreted very reliably on RAID1 or RAID10, especially when the device is used
       for swap.



   BITMAP WRITE-INTENT LOGGING
       From Linux 2.6.13, md supports a bitmap based write-intent log.  If configured, the bitmap is used to record which blocks
       of  the  array may be out of sync.  Before any write request is honoured, md will make sure that the corresponding bit in
       the log is set.  After a period of time with no writes to an area of the array, the corresponding bit will be cleared.

       This bitmap is used for two optimisations.

       Firstly, after an unclean shutdown, the resync process will consult the bitmap and only resync those blocks  that  corre-
       spond to bits in the bitmap that are set.  This can dramatically reduce resync time.

       Secondly, when a drive fails and is removed from the array, md stops clearing bits in the intent log.  If that same drive
       is re-added to the array, md will notice and will only recover the sections of the drive that are covered by bits in  the
       intent  log  that  are set.  This can allow a device to be temporarily removed and reinserted without causing an enormous
       recovery cost.

       The intent log can be stored in a file on a separate device, or it can be stored near the superblocks of an  array  which
       has superblocks.

       It is possible to add an intent log to an active array, or remove an intent log if one is present.

       In 2.6.13, intent bitmaps are only supported with RAID1.  Other levels with redundancy are supported from 2.6.15.


   WRITE-BEHIND
       From Linux 2.6.14, md supports WRITE-BEHIND on RAID1 arrays.

       This  allows certain devices in the array to be flagged as write-mostly.  MD will only read from such devices if there is
       no other option.

       If a write-intent bitmap is also provided, write requests  to  write-mostly  devices  will  be  treated  as  write-behind
       requests  and  md  will  not  wait for writes to those requests to complete before reporting the write as complete to the
       filesystem.

       This allows for a RAID1 with WRITE-BEHIND to be used to mirror data over a slow link to a remote computer (providing  the
       link  isn't  too slow).  The extra latency of the remote link will not slow down normal operations, but the remote system
       will still have a reasonably up-to-date copy of all data.


   RESTRIPING
       Restriping, also known as Reshaping, is the processes of re-arranging the data stored in each stripe into a  new  layout.
       This  might  involve  changing the number of devices in the array (so the stripes are wider), changing the chunk size (so
       stripes are deeper or shallower), or changing the arrangement of data and parity (possibly changing the raid level,  e.g.
       1 to 5 or 5 to 6).

       As of Linux 2.6.17, md can reshape a raid5 array to have more devices.  Other possibilities may follow in future kernels.

       During  any  stripe  process  there is a 'critical section' during which live data is being overwritten on disk.  For the
       operation of increasing the number of drives in a raid5, this critical section covers the first few stripes  (the  number
       being  the product of the old and new number of devices).  After this critical section is passed, data is only written to
       areas of the array which no longer hold live data -- the live data has already been located away.

       md is not able to ensure data preservation if there is a crash (e.g. power failure) during the critical section.   If  md
       is asked to start an array which failed during a critical section of restriping, it will fail to start the array.

       To deal with this possibility, a user-space program must

       o   Disable writes to that section of the array (using the sysfs interface),

       o   take a copy of the data somewhere (i.e. make a backup),

       o   allow the process to continue and invalidate the backup and restore write access once the critical section is passed,
           and

       o   provide for restoring the critical data before restarting the array after a system crash.

       mdadm versions from 2.4 do this for growing a RAID5 array.

       For operations that do not change the size of the array, like simply increasing chunk size, or converting RAID5 to  RAID6
       with  one  extra device, the entire process is the critical section.  In this case, the restripe will need to progress in
       stages, as a section is suspended, backed up, restriped, and released; this is not yet implemented.


   SYSFS INTERFACE
       Each block device appears as a directory in sysfs (which is usually mounted at /sys).  For  MD  devices,  this  directory
       will contain a subdirectory called md which contains various files for providing access to information about the array.

       This  interface  is  documented more fully in the file Documentation/md.txt which is distributed with the kernel sources.
       That file should be consulted for full documentation.  The following are just a selection of  attribute  files  that  are
       available.


       md/sync_speed_min
              This  value,  if set, overrides the system-wide setting in /proc/sys/dev/raid/speed_limit_min for this array only.
              Writing the value system to this file will cause the system-wide setting to have effect.


       md/sync_speed_max
              This is the partner of md/sync_speed_min and overrides /proc/sys/dev/raid/spool_limit_max described below.


       md/sync_action
              This can be used to monitor and control the resync/recovery process of MD.  In particular,  writing  "check"  here
              will  cause  the  array  to read all data block and check that they are consistent (e.g. parity is correct, or all
              mirror replicas are the same).  Any discrepancies found are NOT corrected.

              A count of problems found will be stored in md/mismatch_count.

              Alternately, "repair" can be written which will cause the same check to be performed, but any errors will be  cor-
              rected.

              Finally, "idle" can be written to stop the check/repair process.


       md/stripe_cache_size
              This  is  only available on RAID5 and RAID6.  It records the size (in pages per device) of the  stripe cache which
              is used for synchronising all write operations to the array and all read operations if the array is degraded.  The
              default  is  256.   Valid  values are 17 to 32768.  Increasing this number can increase performance in some situa-
              tions, at some cost in system memory.  Note, setting this value too high can result in an "out of  memory"  condi-
              tion for the system.

              memory_consumed = system_page_size * nr_disks * stripe_cache_size


       md/preread_bypass_threshold
              This  is only available on RAID5 and RAID6.  This variable sets the number of times MD will service a full-stripe-
              write before servicing a stripe that requires some "prereading".  For fairness this defaults to 1.   Valid  values
              are  0  to  stripe_cache_size.  Setting this to 0 maximizes sequential-write throughput at the cost of fairness to
              threads doing small or random writes.


   KERNEL PARAMETERS
       The md driver recognised several different kernel parameters.

       raid=noautodetect
              This will disable the normal detection of md arrays that happens at boot time.  If a drive is partitioned with MS-
              DOS  style partitions, then if any of the 4 main partitions has a partition type of 0xFD, then that partition will
              normally be inspected to see if it is part of an MD array, and if any full arrays are  found,  they  are  started.
              This kernel parameter disables this behaviour.


       raid=partitionable

       raid=part
              These are available in 2.6 and later kernels only.  They indicate that autodetected MD arrays should be created as
              partitionable arrays, with a different major device number to  the  original  non-partitionable  md  arrays.   The
              device number is listed as mdp in /proc/devices.


       md_mod.start_ro=1

       /sys/module/md_mod/parameters/start_ro
              This  tells  md to start all arrays in read-only mode.  This is a soft read-only that will automatically switch to
              read-write on the first write request.  However until that write request, nothing is written to any device by  md,
              and in particular, no resync or recovery operation is started.


       md_mod.start_dirty_degraded=1

       /sys/module/md_mod/parameters/start_dirty_degraded
              As  mentioned  above,  md will not normally start a RAID4, RAID5, or RAID6 that is both dirty and degraded as this
              situation can imply hidden data loss.  This can be awkward if the root filesystem is affected.  Using this  module
              parameter  allows  such  arrays  to be started at boot time.  It should be understood that there is a real (though
              small) risk of data corruption in this situation.


       md=n,dev,dev,...

       md=dn,dev,dev,...
              This tells the md driver to assemble /dev/md n from the listed devices.  It is only necessary to start the  device
              holding the root filesystem this way.  Other arrays are best started once the system is booted.

              In  2.6  kernels, the d immediately after the = indicates that a partitionable device (e.g.  /dev/md/d0) should be
              created rather than the original non-partitionable device.


       md=n,l,c,i,dev...
              This tells the md driver to assemble a legacy RAID0 or LINEAR array without a superblock.  n gives the  md  device
              number,  l  gives  the level, 0 for RAID0 or -1 for LINEAR, c gives the chunk size as a base-2 logarithm offset by
              twelve, so 0 means 4K, 1 means 8K.  i is ignored (legacy support).


FILES
       /proc/mdstat
              Contains information about the status of currently running array.

       /proc/sys/dev/raid/speed_limit_min
              A readable and writable file that reflects the current "goal" rebuild speed for times when non-rebuild activity is
              current  on an array.  The speed is in Kibibytes per second, and is a per-device rate, not a per-array rate (which
              means that an array with more disks will shuffle more data for a given speed).   The default is 1000.


       /proc/sys/dev/raid/speed_limit_max
              A readable and writable file that reflects the current "goal" rebuild speed for times when no non-rebuild activity
              is current on an array.  The default is 200,000.


SEE ALSO
       mdadm(8), mkraid(8).



                                                                                                                           MD(4)

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